Melbourne Blender Society – July 23 – David McDermott on Production Workflow, Introduction to green screen and more!

The Melbourne Blender society will be meeting at VPAC Systems Office on Thursday the 23th of July from 6:00 to 8:00pm.

Our guest this time around is David McDermott from Giant Oak Studios in Ireland. David has been working in games and animation since ’99 and his travels have taken him to Australia and Japan. You can check out his 2014 showreel to see what he has been up to recently.


David will be explaining has Blender based production workflow in the context of the multiple projects that he undertakes each year.

We all know Blender has green screen capabilities and so we thought we’d give it a go. We are lucky to have Matthew Macknamara who will take us through what he did for his short film Dragon’s Den.

Sc01Sh11-plate Sc01Sh11-0197

Matt will be bringing along his green screen set up and we’ll have a go ourselves!

Andrew Buttery from Blender Training will do a quick walk-through of a still life that he is working on with one of his students explaining some of the techniques as he goes.

early still life test v0.2

Finally, we’ll have open Q&A – aka instant tutorial, where you can ask any question and one of the experts will answer.

There will be 12 computers available for use in the workshop. Last time there were enough computers for everyone, but you can bring a laptop if you like. Or, you can just watch.

So see you Thursday 23rd at: VPAC – Building 91 (view map) 110 Victoria Street, Carlton South.

Melbourne Blender Society is sponsored by Blender Training.


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